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Blanco: The Color Of Adventure Activation Key





















































About This Game What is Blanco?"Blanco" is a cute 3D Platormer based on voxel graphics. Collect all the gems you can carry, and use them to your advantage on your journey!Who is Blanco?Blanco is a curious little cube creature with a want for adventure. Use his large set of moves and jumps to make your away across many diverse worlds!What is Blanco trying to find?Blanco's species are all born with no color of their own, so once they come of age, they embark on a quest to find it...How will you get it? That's for you to decide! 6d5b4406ea Title: Blanco: The Color of AdventureGenre: Action, Adventure, Casual, Indie, Early AccessDeveloper:51Pegasi StudiosPublisher:51Pegasi StudiosRelease Date: 23 Dec, 2016 Blanco: The Color Of Adventure Activation Key blanco the color of adventure 10/10 kinda... It's just good, buy it it's only two dollars.. The game is essentially unplayable on WASD and Play Station controllers don't work. For now this is a thumbs down for me until it has proper support.. Pretty nice game!It has a very nice requirement on your computer,It has simple controls,And it has a very nice soundtrack!I would totally recommend this to one of my friends!. Played the demo of this game a couple of years back and never played it again since, until now (tbh it was due to not knowing you needed the bomb powerup for everything lol; got kinda frustrated. Know how to play it now tho)... Bad mistake; this game is a damn gem! Genius aestheics, good level design, great OST!Tbh my only problem is it doesn't support my 360 controller for some reason? I assume it'd be the same with my PS4 controller since that's not an MS thing. So yeah, I had to make due with keyboard controls, which was still bareable, but probably would've been more fun on controller. Please fix this if you can, would be appreciated!Also, is the castle level that requires 12 super gems even completeable? I have NO idea on how to do it, lol...Regardless, this game is great and you should all go and at least try it! Seriously, you won't regret it. This needs more attention. Looking forward to the full release! <3. This game is really fun! I do recommend a controller. The author is amazing and it was his first project. Great future head of him. Oh i bought this for my daughter but found i was having more fun than she was... LOL. Blanco is a really fun game. It's your regular 3d platformer but with 8-bit styled graphics.Pros :Almost everythingCons :Level selection is difficult, but once you figure it out, your likely to do a good job for the rest.If you don't like challange DO NOT PLAY! I like challanges so I love this game. The demo design is different from the full game though:\/.10\/10. Blanco already looked like a game I would fund for the heck of it, but once I got my hands on it things fell into place. Blanco is a platformer much like the ones in the days of old. Levels with different themes make up the ones availible, along with little collectables sprinkled across the levels. In a way, the way Blanco moves and jumps reminded me of the simpler days when I watch a certain plumber do flips and tricks, of course now our protagonist spins as he jumps higher. Playing this game brought me back to a time where I just played the game for being a game, not some complex combat system or overblow lore context. Much like Blanco's desgin, the game is simple. It has an objective, a bit of an exploring element, and some catchy music to go with while you go around looking for the Super Gems. Simply pleasing. Now on with the down sides, Blanco does manage to feel a bit stiff when you handle him. Trying to quickly turn around when you were running the other direction feels a lot different compared to other games and it feels pretty stiff, much like his traction(which feels almost nonexistent). Also kicking enemies does feel a bit difficult to do at first. It does get easier with time, but even near the end I still found kicking to be inconsistent. Usually I would just run around and drop bombs everywhere because kicking was to frustrating in some parts(maybe this could be fix by making the dive act as another type of attack for certain enemies?). Also there are some oddly place traps and with some cannon placement latter on, it does seem to act as a sinister way to make a challenge for one part of the level. Since cannonballs can also go through walls, I often found myself getting ganked and falling off into pits because of it. Luckily these moments don't happen often, which is good. The platforming is also a bit weird, since it wants you to be fast enough to make a jump, but percise enough to not fall from great heights, Blanco start up speed makes it a bit odd to do this and I often found myself double jumping over tiny gaps just becaue I was afraid I might fall and have to do a section all over again. Sometime the platforming begs to be ran through, but then halfway through it makes you halt before you can keeping going again. However, you can overcome these little details like I did and appreciate the world created around Blanco. For every place that contradict your instincts, there's another that compliment it very well. Blanco has its flaws, but I believe that with a bit of work it can feel natural in anyone's hands. Blanco might look like someone only a square would like, but I think he's perfect for the game he's in. I honestly love the personality this game has and I hope development for this game continues on until this becomes a game that I can treasure, like the games from a simpler and better time.. Blanco already looked like a game I would fund for the heck of it, but once I got my hands on it things fell into place. Blanco is a platformer much like the ones in the days of old. Levels with different themes make up the ones availible, along with little collectables sprinkled across the levels. In a way, the way Blanco moves and jumps reminded me of the simpler days when I watch a certain plumber do flips and tricks, of course now our protagonist spins as he jumps higher. Playing this game brought me back to a time where I just played the game for being a game, not some complex combat system or overblow lore context. Much like Blanco's desgin, the game is simple. It has an objective, a bit of an exploring element, and some catchy music to go with while you go around looking for the Super Gems. Simply pleasing. Now on with the down sides, Blanco does manage to feel a bit stiff when you handle him. Trying to quickly turn around when you were running the other direction feels a lot different compared to other games and it feels pretty stiff, much like his traction(which feels almost nonexistent). Also kicking enemies does feel a bit difficult to do at first. It does get easier with time, but even near the end I still found kicking to be inconsistent. Usually I would just run around and drop bombs everywhere because kicking was to frustrating in some parts(maybe this could be fix by making the dive act as another type of attack for certain enemies?). Also there are some oddly place traps and with some cannon placement latter on, it does seem to act as a sinister way to make a challenge for one part of the level. Since cannonballs can also go through walls, I often found myself getting ganked and falling off into pits because of it. Luckily these moments don't happen often, which is good. The platforming is also a bit weird, since it wants you to be fast enough to make a jump, but percise enough to not fall from great heights, Blanco start up speed makes it a bit odd to do this and I often found myself double jumping over tiny gaps just becaue I was afraid I might fall and have to do a section all over again. Sometime the platforming begs to be ran through, but then halfway through it makes you halt before you can keeping going again. However, you can overcome these little details like I did and appreciate the world created around Blanco. For every place that contradict your instincts, there's another that compliment it very well. Blanco has its flaws, but I believe that with a bit of work it can feel natural in anyone's hands. Blanco might look like someone only a square would like, but I think he's perfect for the game he's in. I honestly love the personality this game has and I hope development for this game continues on until this becomes a game that I can treasure, like the games from a simpler and better time.. This game is amazing, if you like 3D platformers like mario64, get this game!. I found a couple bugs were I glitch out of the game, and also you can beat this game by just doing one level over and over again. but overall this is a fantastic play and I had tons of fun going through it. I can't wait for the future updates. Here is the link to my playthrough of it if anyone is interested https:\/\/www.youtube.com\/watch?v=Qu-fBPj0FCs

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